Jan-Felix Wall

Jan-Felix Wall

Köberlestr. 1

87700 Memmingen


Phone: +43 699 10604699

Mobile: +49 176 20791323



To work as a video game artist as part of a creative and open minded team. To use my skills and broad understanding of art, design and technology as a benefit to my role as technical artist.

Work experience

  • November 2009 - present: Freelancing 3D Artist
  • April - September 2007: SnapDragon Games - Internship: general 3D artist (modeling, rigging, animation, dynamics, rendering, texturing) and package design


Skills and knowledge

  • Excellent 3D modeling with Maya and Lightwave (optimization, clean meshes, functionality, game specific requirements etc.)
  • Sculpting with Mudbox and Zbrush
  • Rendering and baking with MentalRay for Maya
  • High poly to low poly baking
  • Animation and dynamics simulation with Maya
  • Rigging
  • Brush based level design and optimization (Valve Hammer Editor)
  • Understanding of game pipelines including most kinds of assets
  • Texturing with Photoshop, mainly using photo reference materials
  • Knowledge of C++ (including Maya API), MEL scripting and Java
  • Technically savvy with strong problem solving skills
  • Able to work accurately to concept material but creative in overcoming problems or constrains
  • Willing and able to learn new softwares
  • Ability to work independently and in teams

Additional skills and knowledge

  • Postproduction: AfterEffects
  • Audio editing: SoundForge, Vegas, Cubase


  • German (native)
  • English
  • French (basic)