FOREAL GAMES > 3D work > Mathilde

During the first semester of my master's degree in Digital Media, one minor project was to create a digital sculpture.

The main idea of the exercise was to base the sculpture off the work of a traditional artist. This could be accomplished in various ways, for example by interpreting one concrete piece of art or by following constitutive criteria that are typical for the work of the chosen artist.

  • Base mesh: Maya
  • Sculpting: Mudbox
  • Rendering: MentalRay for Maya
Mathilde turntable
full HD version (flv)
full HD version (mov)

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